Mix Normal node

Left Toolbar > 3D icon 3D Nodes > Mix Normal icon Mix Normal

The Mix Normal node mixes two or more normal images by rotating the normals.

input
Mix<em>Normal</em>In Img
Mix<em>Normal</em>In1 Img
Mix<em>Normal</em>In2 Img

Output
Generate.png
The normals in the baked sphere image get rotated by the normals in the checker image baked start image, and then by the normals in the checker image. The effect of the rotation starts at 40 degrees and finishes at 50 degrees.

Procedure

To mix the normals of multiple images in Normal Color Mode:

  1. On the left toolbar choose 3D Nodes > Mix Normal. 3D icon > Mix Normal icon

  2. Drag the Mix Normal icon into the Node Graph.

    Mix Normal node

  3. Connect the output of an image node into the first Img input in the Mix Normal node.

  4. Connect the output of other image nodes into the empty - input in the Mix Normal node.

  5. Adjust the attributes of the Mix Normal node to modify the blending of the two normal images.

Inputs

Img
An image in Normal Color Mode.

Empty (-)
An empty socket where image in Normal Color Mode can be connected.

Outputs

Img
An image in Normal Color Mode with final result.

Attributes Panel

Mix Normal attributes

Angle Start
Angle on the input image at which the perturbation starts.

Angle End
Angle on the input image at which the perturbation ends.