Left Toolbar > Texture Nodes > Render Texture node
The Render Texture node renders a procedural texture into an image.
input
Tex
A procedural texture node.
output
Img
A raster image with the rendered procedural texture.
On the left toolbar choose Texture Nodes > Render Texture. >
Drag the Render Texture icon into the Node Graph.
Connect the output of an texture node into the Tex input in the Render Texture node.
Adjust the attributes of the Render Texture node to define the rendering attributes.
Tex A procedural texture node.
Img A raster image with the rendered procedural texture.
Position X Defines the position x of the rendered image.
Position Y Defines the position y of the rendered image.
Size X Defines the size x of the rendered image.
Size Y Defines the size y of the rendered image.
Start X Defines the position x in texture space from where to start rendering the texture.
Start Y Defines the position y in texture space from where to start rendering the texture.
Start Z Defines the position z in texture space from where to start rendering the texture.
Range X Defines the range x in texture space for rendering the texture.
Range Y Defines the range x in texture space for rendering the texture.
Seamless If checked, the texture is rendered as a seamless tileable texture.